Dwarf Fortress Version History
Ability to create undead in arena
Release Date: 2010-04-12
Overhaul of many aspects of the game, first 2010 release
Release Date: 2010-04-01
Bugfix; Cat bug introduced
Release Date: 2008-09-08
Hotfix, partial print now allows specifying a frame count
Release Date: 2008-08-21
Partial print, windowed/fullscreen gridsizes
Release Date: 2008-08-21
Embark profiles added, notes extended to embark map, customizable forbid orders added (used ammunition, dead creatures' possessions, etc.), and dwarves now try to store items in partially-filled containers instead of empty ones
Release Date: 2008-08-18
Added Site finder, can display hidden map features when choosing a site, Note support implemented, and worldgen presets added
Release Date: 2008-07-23
Hotfix; trees in Elven forest retreats no longer have names
Release Date: 2008-07-14
Lots of worldgen changes, including ethics (leading to wars and conquered sites), dynamic era naming, worldgen roads/bridges/tunnels, megabeasts being killed during worldgen, megabeasts being undead; cats and trained animals are now named on adoption, human weapon stores stock more stuff (including ammo), placing constructions now destroys engravings, and flying creatures no longer give birth in mid-air
Release Date: 2008-07-13
First Macintosh-compatible release; Dwarves no longer carry their artifacts around, booze food no longer melts, worlds can now have custom sizes
Release Date: 2008-02-23
Magma pipes now refill, ZERO_RENT and BABY_CHILD_CAP init.txt options were added, strange moods no longer convert workshops, metal crossbows now made by weaponsmiths instead of bowyers, dwarves chat and make friends/grudges and get married, unhappy thoughts from masterpiece destruction are now reduced based on the number of masterpieces the dwarf has made, and plants can now drown in deep water
Release Date: 2008-02-15
Spheres added, lots of new entity tags, numerous worldgen improvements, religions implemented, undead ruins removed
Release Date: 2008-02-04
Mud no longer dries up during winter, occupied cages are named according to their contents, brand new "Bring to depot" interface, strange moods no longer require glass until you actually make some
Release Date: 2007-12-21
Bugfix; mud and blood no longer spread, auto-forbid fired ammunition, donkey/horse foals are now named properly, graphics sets can now use custom tiles for appointed nobles, and flux stones now have a value of 2 again.
Release Date: 2007-12-14
Bugfix; in particular, nobles no longer order themselves to be punished for failed mandates, donkeys can now breed, most types of vermin no longer have bones, and most types of fish no longer have lungs or throats
Release Date: 2007-12-08